![]() MyPoint. MyPoint.x = (stageWidth - pointWidth) / 2 Part 1 - Setting up the objectsī(0,0,boardWidth,boardHeight) īoard.y = (stageHeight - boardHeight) / 2 I want to make it relative to the mouse position, but I could only make the board flickering, or moves with its top left corner.Īny suggestions would be appreciated. ![]() But every time I click, the mouseX and mouseY becomes the center of the board, which is not what I wanted. I tried to change the function boardMove to click and move according to mouseX and mouseY. ![]() The rectangle board represents the game world. The center circle is the focus point / center of camera. that may be fun for her.My little sister Likes to play dress up games on the computer. they have this thing were you make a person. or maybe go to one of those doll websites. i bet they have some sort of dress up game. Do you no any good websites maybe go to. I am modified the code to simulate moving the game world of the game while clicking on it. she already played barbie, and stardollMy little sister Likes to play dress up games on the computer. I come across this site teaching me dragging objects. I am trying to build a RTS game with Flash and doing some basic testing.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |